
[up_sect_firsta_helm_resp_3]:up_sect_prop_burn_5
cost		= 1000

[up_sect_firstc_helm_resp_3]:up_sect_prop_telepatic_15
cost		= 2000

;---------------------------------------------------------------------------------------------

[up_firsta_helm_resp_3]
scheme_index            = 0, 0
known                   = 1
effects                 = up_gr_firstcd_helm_resp_3
section                 = up_sect_firsta_helm_resp_3

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b
effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here
prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =

property                = prop_thermo
name                    = st_up_helm_burn_1_name
description             = st_up_helm_burn_1_descr
icon                    = ui_inGame2_upgrade_outfit_burn_1

[up_firstc_helm_resp_3]
scheme_index            = 1, 0
known                   = 1
effects                 =   
section                 = up_sect_firstc_helm_resp_3

precondition_functor    = inventory_upgrades.precondition_functor_a
precondition_parameter  = a & b
effect_functor          = inventory_upgrades.effect_functor_a
effect_parameter        = something_here
prereq_functor          = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor  = inventory_upgrades.prereq_tooltip_functor_a
prereq_params           =

property                = prop_psy
name                    = st_up_helm_tele_1_name
description             = st_up_helm_tele_1_descr
icon                    = ui_inGame2_upgrade_helm_psi_1

;---------------------------------------------------------------------------------------------

[up_gr_firstab_helm_resp_3]
elements                = up_firsta_helm_resp_3

[up_gr_firstcd_helm_resp_3]
elements                = up_firstc_helm_resp_3

